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5 Commits
9fe58d5490
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fd47622c68
Author | SHA1 | Date |
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fd47622c68 | |
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e2b0a51104 | |
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72f4207e0f | |
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586ea78d86 | |
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612bd4313f |
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@ -0,0 +1,6 @@
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[package]
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name = "part1"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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@ -0,0 +1,92 @@
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use std::collections::HashMap;
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fn parse_graph(string: &str) -> Vec<Vec<u64>> {
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let mut n = 0;
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let mut node_to_index: HashMap<String, usize> = HashMap::new();
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for item in string.lines() {
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let mut parts = item.split(" ");
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let city_from = parts.next().unwrap();
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parts.next();
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let city_to = parts.next().unwrap();
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if !node_to_index.contains_key(city_from) {
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node_to_index.insert(city_from.to_string().clone(), n);
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n += 1;
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}
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if !node_to_index.contains_key(city_to) {
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node_to_index.insert(city_to.to_string().clone(), n);
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n += 1;
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}
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}
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let mut graph: Vec<Vec<u64>> = vec![vec![0; n]; n];
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for item in string.lines() {
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let mut parts = item.split(" ");
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let city_from = parts.next().unwrap();
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parts.next();
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let city_to = parts.next().unwrap();
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parts.next();
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let distance = parts.next().unwrap();
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let distance: u64 = distance.parse().unwrap();
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let u = *node_to_index.get(city_from).unwrap();
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let v = *node_to_index.get(city_to).unwrap();
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graph[u][v] = distance;
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graph[v][u] = distance;
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}
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return graph;
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}
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fn all_permutations(n: usize) -> Vec<Vec<usize>> {
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let mut c: Vec<usize> = vec![0; n];
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let mut permutations: Vec<Vec<usize>> = Vec::new();
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let mut permutation: Vec<usize> = Vec::new();
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for i in 0..n {
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permutation.push(i);
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}
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permutations.push(permutation.clone());
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let mut i = 1;
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while i < n {
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if c[i] < i {
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if i % 2 == 0 {
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let tmp = permutation[0];
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permutation[0] = permutation[i];
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permutation[i] = tmp;
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} else {
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let tmp = permutation[c[i]];
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permutation[c[i]] = permutation[i];
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permutation[i] = tmp;
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}
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permutations.push(permutation.clone());
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c[i] += 1;
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i = 1;
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} else {
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c[i] = 0;
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i += 1;
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}
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}
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permutations
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}
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fn shortest_distance_brute_force(graph: &Vec<Vec<u64>>) -> u64 {
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let mut min_distance: u64 = u64::MAX;
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for permutation in all_permutations(graph.len()) {
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let mut distance = 0;
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for i in 0..(graph.len() - 1) {
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let u = permutation[i];
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let v = permutation[i+1];
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let d = graph[u][v];
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distance += d;
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}
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if distance < min_distance {
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min_distance = distance;
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}
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}
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min_distance
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}
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fn main() -> std::io::Result<()> {
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let string = std::io::read_to_string(std::io::stdin()).unwrap();
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let graph = parse_graph(&string);
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let min_distance = shortest_distance_brute_force(&graph);
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println!("{}", min_distance);
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Ok(())
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}
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@ -0,0 +1,6 @@
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[package]
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name = "part1"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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@ -0,0 +1,92 @@
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use std::collections::HashMap;
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fn parse_graph(string: &str) -> Vec<Vec<u64>> {
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let mut n = 0;
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let mut node_to_index: HashMap<String, usize> = HashMap::new();
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for item in string.lines() {
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let mut parts = item.split(" ");
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let city_from = parts.next().unwrap();
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parts.next();
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let city_to = parts.next().unwrap();
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if !node_to_index.contains_key(city_from) {
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node_to_index.insert(city_from.to_string().clone(), n);
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n += 1;
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}
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if !node_to_index.contains_key(city_to) {
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node_to_index.insert(city_to.to_string().clone(), n);
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n += 1;
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}
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}
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let mut graph: Vec<Vec<u64>> = vec![vec![0; n]; n];
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for item in string.lines() {
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let mut parts = item.split(" ");
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let city_from = parts.next().unwrap();
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parts.next();
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let city_to = parts.next().unwrap();
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parts.next();
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let distance = parts.next().unwrap();
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let distance: u64 = distance.parse().unwrap();
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let u = *node_to_index.get(city_from).unwrap();
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let v = *node_to_index.get(city_to).unwrap();
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graph[u][v] = distance;
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graph[v][u] = distance;
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}
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return graph;
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}
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fn all_permutations(n: usize) -> Vec<Vec<usize>> {
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let mut c: Vec<usize> = vec![0; n];
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let mut permutations: Vec<Vec<usize>> = Vec::new();
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let mut permutation: Vec<usize> = Vec::new();
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for i in 0..n {
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permutation.push(i);
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}
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permutations.push(permutation.clone());
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let mut i = 1;
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while i < n {
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if c[i] < i {
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if i % 2 == 0 {
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let tmp = permutation[0];
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permutation[0] = permutation[i];
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permutation[i] = tmp;
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} else {
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let tmp = permutation[c[i]];
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permutation[c[i]] = permutation[i];
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permutation[i] = tmp;
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}
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permutations.push(permutation.clone());
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c[i] += 1;
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i = 1;
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} else {
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c[i] = 0;
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i += 1;
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}
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}
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permutations
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}
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fn longest_distance_brute_force(graph: &Vec<Vec<u64>>) -> u64 {
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let mut max_distance: u64 = 0;
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for permutation in all_permutations(graph.len()) {
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let mut distance = 0;
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for i in 0..(graph.len() - 1) {
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let u = permutation[i];
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let v = permutation[i+1];
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let d = graph[u][v];
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distance += d;
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}
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if distance > max_distance {
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max_distance = distance;
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}
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}
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max_distance
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}
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fn main() -> std::io::Result<()> {
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let string = std::io::read_to_string(std::io::stdin()).unwrap();
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let graph = parse_graph(&string);
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let max_distance = longest_distance_brute_force(&graph);
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println!("{}", max_distance);
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Ok(())
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}
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@ -0,0 +1,6 @@
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[package]
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name = "part1"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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@ -0,0 +1,73 @@
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use std::u64;
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fn is_increasing(levels: &Vec<u64>) -> bool {
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let mut current = 0;
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for item in levels {
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if *item < current {
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return false;
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} else {
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current = *item;
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}
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}
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return true;
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}
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fn is_decreasing(levels: &Vec<u64>) -> bool {
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let mut current = u64::MAX;
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for item in levels {
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if *item > current {
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return false;
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} else {
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current = *item;
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}
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}
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return true;
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}
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fn is_monotonous(levels: &Vec<u64>) -> bool {
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return is_increasing(levels) || is_decreasing(levels);
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}
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fn is_safe(levels: &Vec<u64>) -> bool {
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if !is_monotonous(levels) {
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return false;
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}
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for i in 0..(levels.len() - 1) {
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let j = i+1;
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let a = levels[i];
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let b = levels[j];
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let diff = (a as i64 - b as i64).abs() as u64;
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if diff < 1 || diff > 3 {
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return false;
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}
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}
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return true;
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}
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fn is_safe_but_one(levels: &Vec<u64>) -> bool {
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if is_safe(levels) {
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return true;
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}
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for i in 0..(levels.len()) {
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let mut levels_but_one = levels.clone();
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levels_but_one.remove(i);
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if is_safe(&levels_but_one) {
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return true;
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}
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}
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return false;
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}
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fn main() -> std::io::Result<()> {
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let mut count = 0;
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for line in std::io::stdin().lines() {
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let line = line.unwrap();
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let levels: Vec<u64> = line.split(" ").map(|x| x.parse::<u64>().unwrap()).collect();
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if is_safe_but_one(&levels) {
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count += 1;
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}
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}
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println!("{}", count);
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Ok(())
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}
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@ -0,0 +1,6 @@
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[package]
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name = "day05"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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@ -0,0 +1,161 @@
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use std::{cmp::Ordering, collections::{BTreeSet, HashMap}};
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fn filter_orderings(orderings: &Vec<(u64, u64)>, update: &Vec<u64>) -> Vec<(u64, u64)> {
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let mut new_orderings: Vec<(u64, u64)> = Vec::new();
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for item in orderings {
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if update.contains(&item.0) && update.contains(&item.1) {
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new_orderings.push(*item);
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}
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}
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new_orderings
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}
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fn has_incoming(v: usize, graph: &Vec<Vec<bool>>) -> bool {
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for u in 0..graph.len() {
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if graph[u][v] {
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return true;
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}
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}
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return false;
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}
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fn has_edge(graph: &Vec<Vec<bool>>) -> bool {
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for i in 0..graph.len() {
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for j in 0..graph[i].len() {
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if graph[i][j] {
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return true;
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}
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}
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}
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return false;
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}
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fn topological_sorting(graph: &Vec<Vec<bool>>) -> Vec<usize> {
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let mut graph = graph.clone();
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let mut l: Vec<usize> = Vec::new();
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let mut s: BTreeSet<usize> = BTreeSet::new();
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// Extract the set of nodes with no incoming edge
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for v in 0..graph.len() {
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if !has_incoming(v, &graph) {
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s.insert(v);
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}
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}
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while !s.is_empty() {
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let u: usize = s.pop_first().unwrap();
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l.push(u);
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for v in 0..graph.len() {
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if graph[u][v] {
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graph[u][v] = false;
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if !has_incoming(v, &graph) {
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s.insert(v);
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}
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}
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}
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}
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if has_edge(&graph) {
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panic!("Graph has at least one cycle");
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}
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l
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}
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fn is_correct(update: &Vec<u64>, ordering: &Vec<u64>) -> bool {
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for i in 0..(update.len() - 1) {
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let u = update[i];
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let ordering_i = ordering.iter().position(|&e| e == u).unwrap();
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for j in (i+1)..update.len() {
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let v = update[j];
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let ordering_j = ordering.iter().position(|&e| e == v).unwrap();
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if ordering_i > ordering_j {
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return false;
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}
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}
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}
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return true;
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}
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fn parse_graph(ordering: &Vec<(u64, u64)>) -> (Vec<Vec<bool>>, HashMap<usize, u64>) {
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let mut n: usize = 0;
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let mut vertex_to_number: HashMap<usize, u64> = HashMap::new();
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let mut number_to_vertex: HashMap<u64, usize> = HashMap::new();
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for order in ordering {
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let u = order.0;
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let v = order.1;
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if !number_to_vertex.contains_key(&u) {
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number_to_vertex.insert(u, n);
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vertex_to_number.insert(n, u);
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n += 1;
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}
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if !number_to_vertex.contains_key(&v) {
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number_to_vertex.insert(v, n);
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vertex_to_number.insert(n, v);
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n += 1;
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}
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}
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let mut graph: Vec<Vec<bool>> = vec![vec![false; n]; n];
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for order in ordering {
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let u = *number_to_vertex.get(&order.0).unwrap();
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let v = *number_to_vertex.get(&order.1).unwrap();
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graph[u][v] = true;
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}
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(graph, vertex_to_number)
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}
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fn get_middle(array: &Vec<u64>) -> u64 {
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let index = array.len() / 2;
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array[index]
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}
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fn compare_ordering(a: u64, b: u64, order: &Vec<u64>) -> Ordering {
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let i = order.iter().position(|&e| e == a);
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let j = order.iter().position(|&e| e == b);
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return i.cmp(&j);
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}
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fn main() -> std::io::Result<()> {
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let mut sum_ordered: u64 = 0;
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let mut sum_unordered: u64 = 0;
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let mut orderings: Vec<(u64, u64)> = Vec::new();
|
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let mut updates: Vec<Vec<u64>> = Vec::new();
|
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let mut part = 0;
|
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for line in std::io::stdin().lines() {
|
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let line = line.unwrap();
|
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if line == "" {
|
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part += 1;
|
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} else if part == 0 {
|
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let mut parts = line.split("|");
|
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let ordering_first = parts.next().unwrap();
|
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let ordering_second = parts.next().unwrap();
|
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let ordering_first: u64 = ordering_first.parse().unwrap();
|
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let ordering_second: u64 = ordering_second.parse().unwrap();
|
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let ordering = (ordering_first, ordering_second);
|
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orderings.push(ordering);
|
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} else if part == 1 {
|
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let parts = line.split(",");
|
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let update = parts.map(|num| num.parse::<u64>().unwrap()).collect();
|
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updates.push(update);
|
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}
|
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}
|
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|
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for update in updates {
|
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let update_orderings = filter_orderings(&orderings, &update);
|
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let (graph, vertex_to_number) = parse_graph(&update_orderings);
|
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let topological_sort = topological_sorting(&graph);
|
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let sorted_num = topological_sort
|
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.iter()
|
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.map(|v| *vertex_to_number.get(v).unwrap())
|
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.collect();
|
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if is_correct(&update, &sorted_num) {
|
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let middle = get_middle(&update);
|
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sum_ordered += middle;
|
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} else {
|
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let mut update_sorted = update.clone();
|
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update_sorted.sort_by(|a, b| compare_ordering(*a, *b, &sorted_num));
|
||||
let middle = get_middle(&update_sorted);
|
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sum_unordered += middle;
|
||||
}
|
||||
}
|
||||
println!("{}", sum_ordered);
|
||||
println!("{}", sum_unordered);
|
||||
Ok(())
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
[package]
|
||||
name = "day06"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
|
@ -0,0 +1,106 @@
|
|||
|
||||
struct Guardian {
|
||||
x: usize,
|
||||
y: usize,
|
||||
dx: isize,
|
||||
dy: isize,
|
||||
}
|
||||
|
||||
impl Guardian {
|
||||
pub fn new(x: usize, y: usize) -> Self {
|
||||
let dx = 0;
|
||||
let dy = -1;
|
||||
Guardian{ x, y, dx, dy }
|
||||
}
|
||||
|
||||
pub fn rotate90(self: &mut Self) {
|
||||
if self.dx == 1 && self.dy == 0 {
|
||||
self.dx = 0;
|
||||
self.dy = 1;
|
||||
} else if self.dx == 0 && self.dy == 1 {
|
||||
self.dx = -1;
|
||||
self.dy = 0;
|
||||
} else if self.dx == -1 && self.dy == 0 {
|
||||
self.dx = 0;
|
||||
self.dy = -1;
|
||||
} else if self.dx == 0 && self.dy == -1 {
|
||||
self.dx = 1;
|
||||
self.dy = 0;
|
||||
} else {
|
||||
panic!("Cannot rotate this orientation.");
|
||||
}
|
||||
}
|
||||
|
||||
pub fn forward(self: &mut Self) {
|
||||
self.x = (self.x as isize + self.dx) as usize;
|
||||
self.y = (self.y as isize + self.dy) as usize;
|
||||
}
|
||||
|
||||
pub fn front(self: &mut Self) -> (isize, isize) {
|
||||
(self.x as isize + self.dx, self.y as isize + self.dy)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fn guardian_coverage(obstacles: &Vec<Vec<bool>>, guard: &mut Guardian) -> Vec<Vec<bool>> {
|
||||
let mut covered: Vec<Vec<bool>> = vec![vec![false; obstacles[0].len()]; obstacles.len()];
|
||||
covered[guard.y][guard.x] = true;
|
||||
let bound_x = obstacles[0].len() as isize;
|
||||
let bound_y = obstacles.len() as isize;
|
||||
loop {
|
||||
let (x, y) = guard.front();
|
||||
if x < 0 || y < 0 || x >= bound_x || y >= bound_y {
|
||||
break;
|
||||
} else {
|
||||
let x = x as usize;
|
||||
let y = y as usize;
|
||||
if obstacles[y][x] {
|
||||
guard.rotate90();
|
||||
} else {
|
||||
covered[y][x] = true;
|
||||
guard.forward();
|
||||
}
|
||||
}
|
||||
}
|
||||
covered
|
||||
}
|
||||
|
||||
fn number_of_true(grid: &Vec<Vec<bool>>) -> u64 {
|
||||
let mut count = 0;
|
||||
for row in grid {
|
||||
for item in row {
|
||||
if *item {
|
||||
count += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
count
|
||||
}
|
||||
|
||||
fn main() -> std::io::Result<()>{
|
||||
let mut obstacles: Vec<Vec<bool>> = Vec::new();
|
||||
let mut guard: Guardian = Guardian::new(0, 0);
|
||||
let mut y: usize = 0;
|
||||
for line in std::io::stdin().lines() {
|
||||
let line: String = line.unwrap();
|
||||
let mut obstacles_row: Vec<bool> = Vec::new();
|
||||
let mut x: usize = 0;
|
||||
for letter in line.chars() {
|
||||
if letter == '^' {
|
||||
guard = Guardian::new(x, y);
|
||||
obstacles_row.push(false);
|
||||
} else if letter == '#' {
|
||||
obstacles_row.push(true);
|
||||
} else {
|
||||
obstacles_row.push(false);
|
||||
}
|
||||
x += 1;
|
||||
}
|
||||
obstacles.push(obstacles_row);
|
||||
y += 1;
|
||||
}
|
||||
let coverage = guardian_coverage(&obstacles, &mut guard);
|
||||
let covered = number_of_true(&coverage);
|
||||
println!("{}", covered);
|
||||
Ok(())
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
[package]
|
||||
name = "day06"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
|
@ -0,0 +1,115 @@
|
|||
use std::collections::BTreeSet;
|
||||
|
||||
|
||||
struct Guardian {
|
||||
x: usize,
|
||||
y: usize,
|
||||
dx: isize,
|
||||
dy: isize,
|
||||
}
|
||||
|
||||
impl Guardian {
|
||||
pub fn new(x: usize, y: usize) -> Self {
|
||||
let dx = 0;
|
||||
let dy = -1;
|
||||
Guardian{ x, y, dx, dy }
|
||||
}
|
||||
|
||||
pub fn rotate90(self: &mut Self) {
|
||||
if self.dx == 1 && self.dy == 0 {
|
||||
self.dx = 0;
|
||||
self.dy = 1;
|
||||
} else if self.dx == 0 && self.dy == 1 {
|
||||
self.dx = -1;
|
||||
self.dy = 0;
|
||||
} else if self.dx == -1 && self.dy == 0 {
|
||||
self.dx = 0;
|
||||
self.dy = -1;
|
||||
} else if self.dx == 0 && self.dy == -1 {
|
||||
self.dx = 1;
|
||||
self.dy = 0;
|
||||
} else {
|
||||
panic!("Cannot rotate this orientation.");
|
||||
}
|
||||
}
|
||||
|
||||
pub fn forward(self: &mut Self) {
|
||||
self.x = (self.x as isize + self.dx) as usize;
|
||||
self.y = (self.y as isize + self.dy) as usize;
|
||||
}
|
||||
|
||||
pub fn front(self: &mut Self) -> (isize, isize) {
|
||||
(self.x as isize + self.dx, self.y as isize + self.dy)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
fn is_stuck_in_loop(obstacles: &Vec<Vec<bool>>, x: usize, y: usize, supplement_obstacle_x: usize, supplement_obstacle_y: usize) -> bool {
|
||||
let mut visited: BTreeSet<(usize, usize, isize, isize)> = BTreeSet::new();
|
||||
let bound_x = obstacles[0].len() as isize;
|
||||
let bound_y = obstacles.len() as isize;
|
||||
let mut guard: Guardian = Guardian::new(x, y);
|
||||
loop {
|
||||
if visited.contains(&(guard.x, guard.y, guard.dx, guard.dy)) {
|
||||
return true;
|
||||
} else {
|
||||
visited.insert((guard.x, guard.y, guard.dx, guard.dy));
|
||||
}
|
||||
let (x, y) = guard.front();
|
||||
if x < 0 || y < 0 || x >= bound_x || y >= bound_y {
|
||||
break;
|
||||
} else {
|
||||
let x = x as usize;
|
||||
let y = y as usize;
|
||||
if obstacles[y][x] || supplement_obstacle_x == x && supplement_obstacle_y == y {
|
||||
guard.rotate90();
|
||||
} else {
|
||||
guard.forward();
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
fn find_loops(guard: Guardian, obstacles: &Vec<Vec<bool>>) -> u64 {
|
||||
let mut count: u64 = 0;
|
||||
for i in 0..obstacles.len() {
|
||||
for j in 0..obstacles.len() {
|
||||
if !obstacles[i][j] {
|
||||
if is_stuck_in_loop(obstacles, guard.x, guard.y, j, i) {
|
||||
count += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
count
|
||||
}
|
||||
|
||||
fn main() -> std::io::Result<()>{
|
||||
let mut obstacles: Vec<Vec<bool>> = Vec::new();
|
||||
let mut guard: Guardian = Guardian::new(0, 0);
|
||||
let mut y: usize = 0;
|
||||
for line in std::io::stdin().lines() {
|
||||
let line: String = line.unwrap();
|
||||
let mut obstacles_row: Vec<bool> = Vec::new();
|
||||
let mut x: usize = 0;
|
||||
for letter in line.chars() {
|
||||
if letter == '^' {
|
||||
guard = Guardian::new(x, y);
|
||||
obstacles_row.push(false);
|
||||
} else if letter == '#' {
|
||||
obstacles_row.push(true);
|
||||
} else {
|
||||
obstacles_row.push(false);
|
||||
}
|
||||
x += 1;
|
||||
}
|
||||
obstacles.push(obstacles_row);
|
||||
y += 1;
|
||||
}
|
||||
let loops: u64 = find_loops(guard, &obstacles);
|
||||
println!("{}", loops);
|
||||
Ok(())
|
||||
}
|
Loading…
Reference in New Issue